Advisor at TEDxBeijing
China
Advisor at TEDxBeijing
China
I believe that the best experiences are those that we learn and have fun with at the same time. My background reflects a desire to enable customers and users to craft their own experiences by giving them the tools and platforms to create and share with others.
frank_yu@post.harvard.edu
Industry analysis, user experience, market research, strategy, interface design, coolhunting usability and ethnographic studies. game development, portfolio management and interactive entertainment.
(Non-Profit; Non-Profit Organization Management industry)
September 2009 — Present (4 months)
- Supporting and Sourcing resources for the first TED event in the city of Beijing
- Promoting and evangelizing event coordination and content via social media
(Publishing industry)
January 2008 — Present (2 years )
I write about China and online games
http://www.gamasutra.com/php-bin/news_index.php?story=16875
(Investment Management industry)
January 2008 — Present (2 years )
I give my opinions,debunk the hype and add my .02 USD
http://www.ymerfund.com/blog/?page_id=111
(Privately Held; Wireless industry)
November 2008 — November 2009 (1 year 1 month)
55 Person Mobile Game Developement and Post Production Company based in Beijing. Provides games for several Wireless Game Publishers on Java, J2ME, Symbian, WIndows Mobile and Brew. Soon Smart Phones. We make top ten globally ranked games for EA, Sony, i-Play, and Digital Chocolate. As a 3 year old startup with 1.2 USD mln Rev/Yr.
(Entertainment industry)
June 2008 — November 2008 (6 months)
China Media Startup
(Privately Held; Internet industry)
December 2007 — May 2008 (6 months)
They are developing a platform for letting users deliver great online experiences be they games, meetings or education.
(Public Company; 10,001 or more employees; msft; Computer Software industry)
April 2006 — September 2007 (1 year 6 months)
I lead development, test, art, design and user experience teams to create and ship casual online games. I shipped 2 Games for MS Casual Games.
(Public Company; 201-500 employees; MSFT; Computer Games industry)
February 2004 — April 2006 (2 years 3 months)
Prior to games, I have shipped 3 features in Internet Explorer 7 and managed Intrinsic Controls, 2 features in Media Center PC ( Smart Thumbnails for the PVR and Transrating for the Extender) and 1 UI feature (Hierarchical Carousel) that led to a technology transfer and a patent for the Windows Shell team.
(Public Company; 10,001 or more employees; MSFT; Computer Games industry)
October 2002 — February 2004 (1 year 5 months)
I helped to ship and launch the Xbox in Asia. I managed the sales and marketing metrics, budget and business financials of the Home Entertainment Division for all consumer products from hardware and Mac Apps to PC and Xbox games for the territories of Singapore, Taiwan, Hong Kong, Korea, China and India.
(Public Company; Newspapers industry)
October 2001 — November 2003 (2 years 2 months)
I co-wrote the Beijing Byte Column for SCMP with a focus on internet, games and technology
(Public Company; 5001-10,000 employees; china; Information Technology and Services industry)
2000 — 2002 (2 years )
Usability and user experience strategist. Expertise in wireless, mobile and gaming devices. First usability practice in Hong Kong as subcontractor for NNG.
Corporate blogger
Thought Leadership http://www.ionglobal.com/views.asp
(Public Company; 5001-10,000 employees; Capital Markets industry)
October 1998 — January 2000 (1 year 4 months)
Analyzed Asia financial and market data for trends and investment opportunities.
#1 International Fund YoY in 1999
Momentum Analyst for the equity division of PIMCO
(Public Company; 5001-10,000 employees; Financial Services industry)
1993 — 1998 (5 years )
Analyzed emerging market trends and financial opportunities within fixed income and equities . Specialization in technology and entertainment companies in Asia
Dealt and closed short term debt and sovereign loans.
(Computer Games industry)
May 1988 — October 1998 (10 years 6 months)
(Privately Held; 11-50 employees; Media Production industry)
May 1992 — 1993 (1 year )
Worked as a journalist and Bureau Chief covering economics in the Baltic States. Based in Riga and Vilnius with travel to Tallinn and Moscow
(Computer Games industry)
1988 — 1989 (1 year )
MPP , Econometrics, Business, International Development , 1990 — 1992
Military, Political Science 1989 — 1989
Fort Huachuca Arizona
BA , Philosophy, Psychology , 1984 — 1988
Reserve Officer Training Corp Cadet
1980 — 1984
Beijing Byte Columnist for South China Morning Post
Tech Columnist for Chinatechnews.com
Brand Columnist for APMForum.com, Beijing Technology Group on Facebook, GDC 2007, blogs in dotcom boom 1.0, GDC